I won’t be able to finish the update for the KUDA-Shaders v6 in this year. But I have an idea: How about a BETA release on Christmas? Generally, I need some feedback for the last tweaks, before I’m going to … Continue reading KUDA-Shaders v6.5.xx BETA release
View post on imgur.com Continue reading New (animated) rain puddles (WIP)
(Sorry no public release :P) Download DEV Continue reading DEV v6.5.03 is ready for testing!
New bloom! Credit goes to Capt Tatsu! (Creator of BSL shaders) I would also like thank robobo1221 for new (proper) tonemapping and Strum355 for fixing the POM displacement bug. DEV-Pack is not available yet, because I still have … Continue reading New bloom!
Development on the KUDA-Shaders is currently paused, because I need a break and I haven’t much time for it. Continue reading Paused development
This hotfix update should fix the issues with translucent blocks on NVIDIA cards. I had to remove the ripple effect from the Nether portal, because that was causing the problem. Changelog: – Fixed issues with translucent blocks on NVIDIA cards … Continue reading KUDA-Shaders v6 – Hotfix update is out
BOOM! Sürprise! The most graphical changes are in the Nether. I really recommend you to take a look! Download: dedelner.net/download-v6/ Changelog: – New tonemapping for brighter colors and better color grading – Replaced old clouds with new less FPS heavy cirrus … Continue reading KUDA-Shaders v6.4.77 is out