This is just a small update with some bug fixes. No new features or something.
– Higher cloud opacity
– Removed “nPuddles” which probably caused issues with rain puddles
– YCoCg compression can be disabled due armor glint issues ( I did this because I saw Gronkh’s livestream x) )
– Water is also affected by windSpeed
– Fixed water animation suddenly stops
– Other minor fixes..
– Raindrops aren’t rendered on water surfaces
– No atmospheric scattering in the reflections
– Shading behind the hand while holding translucent blocks are wrong
– Translucent blocks aren’t rendered behind water
– End portal is broken (unfixable right now)