2 thoughts on “The new NEW tonemapping

  1. Wow, the new DEV looks great!
    Great job, like that much more than the last versions.
    And thanks for implementing the normal maps again 🙂

  2. I was wondering about something – most of the newer shaders are more focused on realistic, which makes the night and indoor effects really dark and is bad for playing survival. Can you make add some a new code that makes night and indoor looks brighter?

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