Wow, the new DEV looks great!
Great job, like that much more than the last versions.
And thanks for implementing the normal maps again 🙂
I was wondering about something – most of the newer shaders are more focused on realistic, which makes the night and indoor effects really dark and is bad for playing survival. Can you make add some a new code that makes night and indoor looks brighter?
Please read this agreement carefully:
- Thank you.