– finally brought handlight back
– added bloom based dirty lens
– shadows can be disabled
– waving terrain is based on Minecraft’s sky lightmap
– added blur to underwater
– added a crash button (because why not)
– some performance improvements?
– bugfixes here and there
Yasssssss!
Nice little update. But please add a higher contrast when outside
Wie komme ich zu den Shader Options?
Bitte frag nicht 2 mal. Das ist einfach nur nervig.
Danke sehr.
DANKE!!!!!!!!!!§=(IU02q(§$/U(=U”WQ$Z§)WQPUREE§(EUJ§ÖLI$EH§W$R§W
JETZT HAU AB.
Horay
Question, is the bug where water does not show up when looking through stained glass/stained glass panes fixed?
Net yet. (In the DEV)