Dynamic weather is finally here!

2015-12-06_16.08.22
Dynamic weather is finally here and will be available in the next coming KUDA-Shaders update! 😉
 
I’ll probably disable dynamic weather on default, because I guess people actually want more sunlight. But for those, you can enable dynamic weather by yourself in composite.vsh and composite1.vsh :p

7 thoughts on “Dynamic weather is finally here!

  1. May I ask what Dynamic Weather actually does? Is it a feature that will allow for clouds to roll in randomly blocking sunlight for a period of time, like in real life, or. . .?

  2. @DeDelner:disqus i read “you can enable dynamic weather by yourself in composite.vsh and composite1.vsh :p” How can I enable dynamic weather?

    would I have to change “lightvector = dynamic” or in both files or is there something more I would have to do? Thanks in advance.

      1. Thanks, and “dynamic update” was the first thing I looked for in the file and it’s none existent in the beta shaders or standard shaders I got from your site.

        I checked composite and composite1 just like your wrote. none have the dynamic weather option. I opened them in notepad if that matters.

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