Update is shifted, but with new exciting improvements!

I usually have planned to release a new update in this week, but I was not satisfied about the colors. I noticed really late that are too greenish. Now I’m working really hard, to adjust all color variables to more realistic colors. Right now, I’m pretty proud of the result. What do you think? ๐Ÿ™‚
By the way, the new Bloom feature runs a lot smoother compared to the old technique. Right now, it only renders only 8 samples instead of 28. And I think it doesn’t look so bad. I mean in my opinion, it gives now a better atmosphere like in the desert. It looks like, if it’s really hot there.

12 thoughts on “Update is shifted, but with new exciting improvements!

  1. I think I found a little bug with the latest 6.0.96 dev release

    it seems I have some issue with slight flashing of shadows sometimes, not sure if it are compatability issues or something else…

    I’ve seen it before too, in earlier versions.

    I gotta say, the framerate is amazingly good, though.

    Oh and, I would also like to suggest making shaders work correctly in all dimensions. Has this been suggested yet? ๐Ÿ˜€

    that would be cool, I’d play with shaders all the time ๐Ÿ™‚

    best regards,


  2. Sooo I was downloading your shaders. We aren’t allowed to make YouTube Videos or even pictures using your shaders. Even if we do credit you. This disappoints me greatly because your shaders are amazing! And not everyone has a computer that can run these shaders smoothly. I accept your conditions, hesitantly, but I just want to ask… What do you hope to gain or even simply keep by not allowing people to share stunning visual representations of your work, portrayed through gameplay? I mean, that’s the reason you made these right?

      1. I only feel %120 stupid. I’m super sorry about that. But on a higher note, what happened to the 5.05 shaders? I personally liked the warmer tone of those ones the best.

  3. Well… What can I say? I’ve started using your shaderpack because it was more colorful and different than SEUS. Now your shaderpack looks like SEUS and I’m starting to dislike it. Hopefully I can use old versions…

  4. maybe its just my screen but the new colors just look like a semitransparent white layer was added (and maybe a vibrant version would be nice since i was not able to figure out how to do it myself)