Atmospheric fog

I think this feature gives a better atmosphere. It isn’t volumetric fog, but it is a better solution for still getting high framerates.
 
By the way, I’ve fixed the issue, that some dark colors were completely black and partly had negative colors.
 
And now you will be able to adjust the minimum light in composite.fsh.

3 thoughts on “Atmospheric fog

  1. Nice, suttle fog. I honestly like what you’re doing. Creating effects that aren’t too overpowering while keeping the shader demand low. Keep it up!

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