Voilà, v5.0.5!

I hope this version runs smoothly and without any bugs, except Intel HD Graphics… because I was too lazy to expand my graphic card :p Well, maybe next week and then I will make the KUDA-Shaders compatible with Intel HD Graphics again. That means, v5.0.6 is coming very soon :p

So download the newest version and have a nice weekend!

http://files.dedelner.net/index.php?dir=KUDA-Shaders/v5

12 thoughts on “Voilà, v5.0.5!

  1. <3 I LOVE IT!!!!
    Könntest du mir ein paar Resourcepacks mit Bump- und Specular mapping empfehlen?

  2. I discovered some kind of bug – Shadows would cover the ground around you no matter what time it is 🙁
    hope u can fix it 🙂

  3. this version is now like others shaders … invisible water and blocks freeze when i select the pack

    first screen is kude v5 preview 2 ultra

    scond screen is kuda 5.0.5 patch 1 lite …

  4. [Bug Report]

    Using Biomes O’Plenty with KUDA v5.0.5, when you enter a BO’P biome, the rain/snow becomes completely invisible. The ground still gets wet and puddles form, but the rain
    sound and animation stops completely, in a perfect line all the way around the BO’P biome.

    Any help or advice on a fix would be massively appreciated.
    Thanks

  5. Does anyone know where the brightness and color levels are for Lava, Glowstone, Torches e.t.c…
    Been through all the configs but I still can’t find it :unsure:

    Using v5.0.5 Ultra.
    Any help or advice would be massively appreciated.

    Thanks

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