DEV 40

– Enabled shadow illumination
– Changed sunlight color
– Changed ambient color
– Added altidude based fog
– Changed torchlight color
– Fixed flickering blocks (I just used Chocapic’s V5 gbuffers_terrain :s)

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==> If you want to support/donate me, as a thank you, you will be able to download my Development Pack šŸ™‚ http://dedelner.net/?p=54

 

2015-03-24_19.36.52

3 thoughts on “DEV 40

  1. This dev has made the shader completely unusable. I now average at about 2fps, and I know why. The way Chochapic’s gbuffers_terrain handles water rendering is NOT compatible with older Nvidia cards (Gt110, 120, 130, and 140). Is there any chance you could go back to the original gbuffers_terrain?

    1. Ah this again. I know that as I used my notebook with a NVIDIA GeForce 9600M GT. Just delete the gbuffers_terrain or replace it from the older DEV packs.

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