– Enabled shadow illumination
– Changed sunlight color
– Changed ambient color
– Added altidude based fog
– Changed torchlight color
– Fixed flickering blocks (I just used Chocapic’s V5 gbuffers_terrain :s)
==> If you want to support/donate me, as a thank you, you will be able to download my Development Pack š https://dedelner.net/?p=54
This dev has made the shader completely unusable. I now average at about 2fps, and I know why. The way Chochapic’s gbuffers_terrain handles water rendering is NOT compatible with older Nvidia cards (Gt110, 120, 130, and 140). Is there any chance you could go back to the original gbuffers_terrain?
Ah this again. I know that as I used my notebook with a NVIDIA GeForce 9600M GT. Just delete the gbuffers_terrain or replace it from the older DEV packs.
How does it get?!