Developing break + DEV 27

Hey guys, please read this post, before you ask, why no more updates are coming in the next days/weeks.

Well, I havn’t really much time right now and it’s really hard for me at this moment, to work further on the KUDA-Shaders and answer (I’m trying) every comment/post on my facebooke page, minecraftforum.net and dedelner.net. After I updated or uploaded a new DEV of the KUDA-Shaders, I havn’t really much time left for my self.

So I need a break, until I have enough time for developing and to answer evry comment/post. Please consider it, ok? 🙂

Alright, here is the latest DEV (27):

– Improved clouds
– Imrproved watercolor
– Enabled water reflections (I forgott to re enable it :p)
– Stronger dirty lens by looking at the sun.

If you had donated me, you can download it here: http://dedelner.net/?p=54

2015-01-26_18.56.37

3 thoughts on “Developing break + DEV 27

  1. Please, I NEED HELP!
    I would like to edit WETNESS ON BLOCKS WHEN IT RAINS.
    So can you say, which file in the “shaders” folder I should use?
    PLEASE, THIS IT REALLY IMPORTANT!

      1. And how did you edited it when you have been creating this shader version? Because it is very difficult to understand, what should I edit. I am not shaders creator, so I have no idea how to do it

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